// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_

#include <GLES2/gl2.h>

#include "base/compiler_specific.h"

extern "C" typedef struct _ClientBuffer* ClientBuffer;

namespace gpu {
namespace gles2 {

    // This class is the interface for all client side GL functions.
    class GLES2Interface {
    public:
        GLES2Interface() { }
        virtual ~GLES2Interface() { }

// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gpu/command_buffer/client/gles2_interface_autogen.h"
    };

} // namespace gles2
} // namespace gpu

#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_
